Tag Archives: SDK

ClanLib SDK

Yesterday I started to write this post while I was “wasting” some time upgrading ClanLib to version 0.8.1 then I thought I should write something about it while it was being compiled.

The truth is that I already talked about this subject a couple of posts ago, when I wrote about “Pingus – A journey into the unknown…”, one of the games I found while searching for games developed with this great SDK.

ClanLib is the same library that me and my colleagues will use to develop our Multimedia Contents Production (MCP) project. I didn’t knew about this library until Filipe Vieira told me about it, he mentioned that we should bet on it for this project development, because it’s a very complete and clean library with lots of cool features.

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